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Happy Days early layout work

Happy Days Board Game

Here's our preliminary layout for Happy Days. This layout is subject to change without notice.


Mary Poppins Carousel

I got 'em today! They're in pretty good shape, though the board for Snow White is warped which may make it a bit of a challenge to scan.
Looking forward to starting work on Mary Poppins after I've completed Happy Days. I suspect the only part that will give me any trouble will be the final carousel spinner. Gonna have to figure the degrees closely on that one.

Crusin' for a brusin'

Happy Days Board Game

Looks like 70's Parker Brothers quality control was out of the office when they finalized the artwork for the Happy Days game board. In the spot where the Cruisin' cards are placed, they spelled it Crusin'. Don't remember that from back when I used to play this game 35 years ago.

Mad about bugs

The Mad Magazine Game

I've been squashing bugs in the Mad Magazine Board Game. I found 4 or 5 non-game-ending bugs that I've fixed recently. If you spot any yourself, please drop me a line or let me know in the comments.

By the way, that goes for the Six Million Dollar Man and Bionic Crisis Board Games as well. You never know when a small bug might rear it's ugly head.

My New Holy Grail

The Cannonball Run Board Game

I just discovered the existence of this game, and now I must have it! It's based on the "Mille Bournes" card game and uses the likenesses of Burt Reynolds, Dean Martin, Sammy Davis Jr, Roger Moore, Dom DeLuise, Adrienne Barbeau, and Jack Elam. JACK ELAM! How can this game NOT be awesome? I love "Mille Bournes" and I vividly remember thinking this movie wasn't entirely awful (the sequel, on the other hand, was a piece of shit). The search is on!

Mary Poppins Carousel and Snow White and the Seven Dwarfs Games

Mary Poppins Carousel

Just won these on eBay in a single sale. Both are extremely simplistic children's games, but that should make them relatively easy and fast to code.

I'm really looking forward to coding the Mary Poppins game. Even though it won't be anywhere near as challenging as the three games I've coded so far, I used to love this game when I was a kid. I never owned it but I remember it being available to play at school during recess. Just seeing the playing pieces and board bring back certain excited feelings in me. I don't really remember playing it, it's more an emotional response to the images. Can't wait to get it, should be here in a week or less.

I never played the Snow White game. Never even knew of it's existence until I started this website.

Happy Days are here again!

Happy Days Board Game

I just picked up a copy of this game the other day from eBay. It came missing the die and instructions, but luckily I was able to download a copy of the instructions from BoardGameGeek.

By the way, if you've never been to BoardGameGeek and you like board games, you must check it out now and come back here later. It's okay, I'll wait.

You're back? Okay, good. Now more about Happy Days: I've been looking for this game for a while. I had it when I was a kid and remember really enjoying playing it. Simple mechanics but very satisfying to gain cool points. I was going to start work on the Barney Miller board game as my next project, but now Happy Days will happily (see what I did there?) take it's place.

The Mad Magazine Game is now in beta testing.

The Mad Magazine Game

You can now head on over to the Mad Magazine page and play the full game. You may or may not encounter some game ending bugs.

There is at least one game ending bug I came upon involving one player sending every other player back one space that I haven't been able to recreate, but I'm looking into it. Also, there are a couple of bugs that are actually part of the game itself where it's possible for players to all be stuck in a situation where no one can move because their space won't let them unless a certain criteria is met, and that criteria can never be met without someone else being able to move. This is a rare but very possible scenario that could also happen in the analog version of the game. I have yet to program around it and the game will simply stop if this happens.

If you do come across any problems, please drop me a line at and let me know what happened and anything you can remember leading up to the problem.

Right. What's all this, then?

board games

JavaScript Board Games is run and coded by Alex Green & Tim Spurling. Alex originally started the site and then Tim came along to help make it something even greater. Below you can find a FAQ Alex participated in when he founded the site.

Q: What is this website all about?

A: I'm taking old character-based board games from TV shows, Movies, and Comic Books and coding browser-playable versions of them.

Q: Why?

A: This whole thing started because I wanted to learn to code in JavaScript and I thought it would be cool to code a version of The Six Million Dollar Man Board Game for my other web site, The Six Million Dollar Blog.

Q: And?

A: I enjoyed the process so much, I followed up The Six Million Dollar Man Board Game with the Bionic Crisis Board Game. I enjoyed that so much that I checked my closet for other potential board game fodder and found The Mad Magazine Board Game. That became my third project.

Q: And?

A: As The Mad Magazine Game unfolded before me, I realized I wasn't going to want to stop there, but I didn't have an outlet to post the Mad game, let alone any other games. Thus, this site was born.

Q: And?

A: And...and that's about it.

Q: Thank you for answering our probing questions.

A: You're welcome, enjoy the site.



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